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Zero will have a special combo system, allowing him to easily string together attacks. Features an elaborate skill system for upgrading character abilities and weapons. Certain areas will unavailable to the player with their starting equipment, much like a Metroidvania.
The game takes place on a huge world map rather than in stages. You can switch between X and Zero once you begin the main game. X and Zero are both playable characters, with X relying entirely on his X-Buster and Zero on his Z-Saber.
The game's soundtrack is composed by Dominic Ninmark and is made to give the same feel as the SNES games but with a remixed touch.Graphics made to mimic the style the Super Nintendo Megaman X games, using all new tile-sets and enemies, and borrowing mechanics from all MMX titles.